Anime & Games

The fun shelf.

I like stories that feel like found family, haunted buildings, impossible journeys, and bosses I was absolutely not ready for.

This is not a database of everything I have watched or played. It is the shelf with fingerprints on it: comfort shows, games that took over my brain, horror I approach with suspicious confidence, and stories that accompanied me instead of just entertaining me.

Front row

One Piece gets the front row because it feels like a house I keep returning to. I was hooked from East Blue, probably within the first five episodes, and then it became adventure, friendship, humor, tragedy, Sanji, that one Marineford moment, and crying like an idiot over a crew that feels like family.

  • One Piece
  • Sanji
  • The Mugiwara feeling
  • Adventure that keeps getting bigger
  • A story becoming home

Found family shelf

Fairy Tail is not just nostalgia. Natsu, Lucy, and the guild accompanied me through a difficult stage, in the specific way a fictional found family can make the room feel less empty without asking for an explanation.

  • Fairy Tail
  • Guild vibes
  • Found-family energy
  • Comfort that still works

Brain games

Death Note is nostalgia with a knife edge: intelligence, tension, ego, traps inside traps, and the pleasure of watching two people play chess with everyone’s life.

  • Death Note
  • Mental duels
  • Tension
  • Bad ideas executed brilliantly

Childhood energy

Dragon Ball Z does not need a dissertation. It is childhood, power, screaming, impossible odds, epic feeling, and the kind of emotion that arrives before analysis can ruin it.

  • Dragon Ball Z
  • Big fights
  • Training arcs
  • Pure Saturday energy

Games that ate my brain

Some games do not stay in the backlog. They move in, rearrange the furniture, and start charging rent.

  • The Legend of Zelda: Breath of the Wild
  • The Legend of Zelda: Tears of the Kingdom
  • Final Fantasy VII
  • Resident Evil 2
  • Final Fantasy XIV

Horror corner

Silent Hill is the favorite: atmosphere, story, psychology, and buildings that seem deeply committed to being a problem. Resident Evil gives me action, survival, puzzles, tension, and the joy of suffering nicely.

  • Silent Hill
  • Resident Evil
  • Limited resources
  • Haunted buildings
  • Surviving something that clearly did not want me to

Maybe next

The shelf keeps making eye contact. Some of these are classics, some are long-running assignments from friends, and some are probably emotional damage wearing excellent typography.

  • Fullmetal Alchemist: Brotherhood
  • Vinland Saga
  • Bleach
  • Mob Psycho 100
  • Steins;Gate
  • Pluto
  • Kingdom
  • Berserk
  • Vagabond
  • Frieren: Beyond Journey's End
  • The Apothecary Diaries